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NPC Generator

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Advanced [show]


Clerebold Colby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 5 years old his parents immigrated from the west. His childhood dream was to be a Laborer, but he was a colossal failure. He has drifted from career to career and currently works as a Stylist.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Clerebold Colby, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


John Royal, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, John studied abroad. He worked as a nervous Marshal and found it very stressful. He then took over the family business and is one of the better Marshal for hire.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Bonds: Attractive, Family, Job. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

John Royal, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 90 pp.


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His head has been shaved. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Anselm Cooper, Male Human Sorcerer 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 40000 cp. Finely wrought small gold bracelet (40 gp). Sapphire pendant on gold chain (1000 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Drogo Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy, Addict, Disease. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Emsworth, Male Human Rogue 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear flannel, and his gloved hand is found clutching a sword. His auburn hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice, Persistence. Flaws: Racist. Bonds: Poor. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Don Cooper, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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