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Advanced [show]


Dustin Brent, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, yellow, dusty cloak. He has styled his auburn hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Impeccable. Bonds: Adventurer, Rich, Job. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Dustin Brent, Male Human Adept 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. Rhodochrosite (6 gp). Aquamarine (600 gp). Black pearl (600 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear black clothing when he does not wear armor. His white hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Flaws: Ugly, Insane, Depressed. Bonds: Adventurer, Enemies, Nature. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Robert Pickering, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)17 (+3) 9 (-1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is slicked back into a classic pompadour. He has a dull look in his green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Sculptor, John learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Bonds: Job, Religious. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

John Hallewell, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Simon Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, tan shirt, and grey tie. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by giants. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable. Flaws: Forgetful. Bonds: Family, Enemies, Adventurer. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Simon Thorpe, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)14 (+2) 8 (-1)11 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Architect and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Adelard Middleton, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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