Roland Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his warhammer ready. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Freshwater pearl (12 gp). Aquamarine (500 gp).
Patrick Roscoe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear brown pants and tee shirts. He wears his red hair down. He has several tiny aquamarine earrings on each ear.
Personality: He will rave to anyone who will listen. He is harsh and unforgiving.
History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Flaws: Insane, Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Citrine (50 gp). 1 Masterwork Artisan’s tools.
Drogo Marleigh, Male Human [Permalink]
Personal [hide]
Description: He sports yellow clothing, slightly heavier than average wear, and carries bastard swords. His auburn hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Drogo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Religious, In love. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. White pearl (80 gp). Eye agate (6 gp). Red spinel (80 gp). 1 Half-Plate.
Raymond Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are white and perfect.
Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Fisher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found
Ideals: Extrovert. Flaws: Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
Possessions: 500 gp.
Lewis Chester, Male Human [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his longbow always slung over his shoulder. His blonde hair is styled in orderly dreadlocks. His blue eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Adventurer. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Rhodochrosite (8 gp). Silver pearl (130 gp). Chrysoberyl (130 gp). Golden pearl (130 gp). 1 Minor magic item.
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