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NPC Generator

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Advanced [show]


Theobald Peyton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: When he was but 5 years old his parents immigrated from the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Peyton, Male Human Rogue 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and to be a bounty hunter again

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Raymond Beckwith, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: The child of a Herbalist, who enjoyed hunting, Dean was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Herbalist again; and he has a crush on the local herbalist

Ideals: Impeccable, Pacifist. Bonds: Nature, Has a crush, Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Dean Norton, Male Human Warlock 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. Bloodstone (20 gp). Obsidian (13 gp). Zircon (20 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black shirt with thin tan vertical stripes and green pants. His hair is golden and curly. He has gleaming, smiling brown eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Bonds: Poor, Adventurer, Immigrant. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Trym Winterbourne, Male Human Sorcerer 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. A delicate silver chain set with a tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the south. His psionic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Roger Westcott, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Obsidian (9 gp). Red garnet (90 gp). Zircon (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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