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NPC Generator

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Advanced [show]


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His brown hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic, Optimist. Flaws: Disease, Shy, Mundane. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Thomas Kendal, Male Human Warlock 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. His chestnut hair is cut jaggedly and amateurishly. He has several tiny opal earrings on each ear.

Personality: This man loves writing and to teach people writing more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Knight, Charles learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Knight. He became a Knight soon after.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Artistic, Optimist. Bonds: Rich, Job, Enemies. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Bradly, Male Human Ranger 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


John Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He is portly but not overly obese. He sports a long silver beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Military, Nature. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

John Rowley, Male Human Ranger 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Moss agate (10 gp).


Social Check DCs


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His long black hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Gifted. Flaws: Secretive, Impulsive. Bonds: Rich. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Ramsey, Male Human Druid 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 4 (-3)18 (+4) 16 (+3)8 (-1)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 gp. Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Henry Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Miner. His silver hair is cut short. His eyes are hazel and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature, Rich. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Holton, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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