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Advanced [show]


Raymond Everly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He has a dull look in his brown eyes.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Raymond Everly, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 18 (+4)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Aldous was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy, Fearful. Bonds: Family. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Aldous Stanton, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics -2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged -2 / 1d10-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Rock crystal (30 gp). Deep blue spinel (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered pastel stockings. He is portly but not overly obese. His tied-back hair is white. He has hazel eyes and a white hat with a pastel feather.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Antagonistic, Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Lance Wade, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He sports yellow clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice, Opinionated. Bonds: Slave, Nature, Immigrant. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Livingstone, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 9 (-1)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is generally well dressed albeit a few years behind the times. His left leg appears badly burned and disfigured. His red hair is cut short with large spiked bangs in the front. He has several tiny amethyst earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Beckwith, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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