Trym Heiser, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a red and pastel robe with the hood down. He is muscular with a powerful set of arms. He has a very tight haircut. His amber unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: Trym was born with his father's beautiful face. He worked as a nervous Bowyer and found it very stressful. He then took over the family business and is one of the better Bowyer for hire.
Motivation: Further expansion of business; and to be a tanner again
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bowyer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 sp. Sapphire pendant on gold chain (1100 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (1000 gp). 6 Acid flasks. 2 Smokesticks. 1 Holy water. 3 Antitoxin.
Cory Paxton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses in tan turtlenecks beneath a pastel coat with tan slacks and is in decent physical shape. He has brown hair. His eyes, though not visible through his cowl, are violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Impeccable. Bonds: Attractive, Immigrant, Rich. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Jocelyn Braxton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Drogo Stanford, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long red hair kept up in a rat tail. His eyes are violet and beady.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +7
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Blyth, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He has a penchant for wearing a ring with an oversized ruby on his left hand. His tied-back hair is blonde. His eyes are violet and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Family. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 4000 sp. Zircon (40 gp). Deep blue spinel (1000 gp).
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