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NPC Generator

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Advanced [show]


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear white clothing when he does not wear armor, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Extrovert, Impeccable. Flaws: Shy, Ugly. Bonds: Rich. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Theodoric Langdon, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Livingstone, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Laborer, he is not a threatening figure. His long silver hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Guardian. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Odo Livingstone, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)6 (-2) 14 (+2)14 (+2)
Skills Nature +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 70 pp. Hematite (7 gp). Blue quartz (7 gp).


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a green armored body suit, with a simple grey line shooting up and back down. He has a hunchback. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Manfred Bradford, Male Human Fighter 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Deep blue spinel (600 gp). Brown-green garnet (110 gp). Red-brown spinel (110 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant amber.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Insane, Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Arnold Wordsworth, Male Human Monk 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin, and he perpetually has his greataxe ready. His black hair is styled in orderly dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Military, Nature, Family. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Tewksbury, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 18 (+4)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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