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NPC Generator

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Advanced [show]


Bertram Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He carries a battered falchion and tarnished hammer as well. His auburn hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family, Rich. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Whitby, Male Human Rogue 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)7 (-2) 8 (-1)15 (+2)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length red hair. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gomory was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Gomory Beckwith, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 19 (+4)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 800 gp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Anthony Tatum, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky white painted plate armor, and is pretty ugly. His chestnut hair is thinning but still full. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Passionate, Logical. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Anthony Tatum, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Spy uniform. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Percival was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the large cave and found the beat up flail and armor he uses now. He now owns his own business.

Motivation: To be a Weaver again; and sabotage a competitor

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Attractive, Nature. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Percival Wade, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Ralf Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown painted combat armor at almost all times. His hair is always cut to a buzz. His green eyes peer out from beneath his Stetson brown hat.

Personality: He dislikes all the random violence that takes place in the north. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and he's in love

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Charlton, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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