Adam Easton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His tied-back hair is silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic, Hedonist. Bonds: Nature, Immigrant. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Freshwater pearl (6 gp). Aquamarine (800 gp). Violet garnet (800 gp). Eye agate (6 gp).
Nicholas Brandon, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Slave. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Pink pearl (140 gp). 1 Everburning torch. 3 Tanglefoot bags. 3 Smokesticks.
Anthony Ogden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an entirely blue suit with green socks and a vest with buckled shoes. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and to be a baker again
Flaws: Hedonist, Impulsive. Bonds: Immigrant, Nature, Job. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 90 pp.
Geoffrey Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. His hair is red and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Slave Trader, Geoffrey learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He now owns his own business.
Motivation: Wants to open a new tavern; and to be a mason again
Ideals: Fighting, Professionalism. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
Reynard Tenley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of goblins
Ideals: Athletic, Philantrophist. Bonds: Adventurer, Religious, Enemies. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Smoky quartz (30 gp). Azurite (15 gp). Jet (80 gp). Golden pearl (80 gp). 1 Minor magic item.
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