Hugh Dryden, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is heavily combed to the right. His eyes are likewise blue.
Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Hugh has worked very hard to control his curse. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 6000 cp.
Ernest Cornish, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. His skin is fair and his fingers are delicate and long. His blonde hair is heavily combed to the right. His fierce blue eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to get laid; and meet up once more with his childhood friend
Flaws: Insane, Fearful. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 66 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp.
Godfrey Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He keeps his silver hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: Retire the richest man in the west; and to be a courier again
Ideals: Athletic, Entrepeneur, Gifted. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears professional attire. He keeps his long brown hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.
Guy Wallace, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green Stetson hat and green clothes. His hair is brown and curly. He has violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Animal Trainer business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Guard again; and he's attracted to the pc
Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Job, Has a crush. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Solid gold idol (900 gp). A small bag of saffron. (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!