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NPC Generator

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Advanced [show]


Peter Weld, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a axe. He sports a long white beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Fearful. Bonds: Rich. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Peter Weld, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His chestnut hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Godfrey was born the youngest of three triplets. Godfrey was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bricklayer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Godfrey Hartford, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Alex Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His tied-back hair is black. His eyes are hazel and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Alex was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and doesn't want to be a knight and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Alex Barclay, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Anselm Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a broad hat to hide his balding. His eyes are gray.

Personality: He is very quiet and rarely speaks above a whisper. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Anselm was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Flaws: Shy, Hedonist, Insane. Bonds: Attractive, Family. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Cholmondeley, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 6 (-2)14 (+2)
Skills Deception +5, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10000 cp. Coral (130 gp). Black pearl (200 gp). Amethyst (130 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His red hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to share knowledge with the world

Ideals: Justice, Entrepeneur, Logical. Bonds: Military, Enemies. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Manfred Blankley, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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