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NPC Generator

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Advanced [show]


Clerebold Budd, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He usually wears his white robe and has his rapier always slung over his shoulder. With bright black hair and a scraggly beard. His eyes, though not visible through his cowl, are gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Clerebold hails from a village terrorized by gnolls. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Dyer

Voice: American accent

Attributes [hide]

Clerebold Budd, Male Human Paladin 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 7000 sp.


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple white line shooting up and back down. He is muscular with a powerful set of arms. He sports a flattop hair cut. His green eyes peer out from beneath his small black hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a minor phobia of water and hates getting wet.

History: Manfred was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Manfred Heiser, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear ponchos typically of a light black in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. His gray eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He became a Navigator soon after.

Motivation: Wants to open a new tavern; and retire the richest man in the east

Ideals: Entrepeneur. Bonds: Slave, Job, Immigrant. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Wallace, Male Human Commoner 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His moppish silver hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Logical. Bonds: Has a crush, Mentor, Adventurer. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Theobald Colby, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. His long white hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many drow want him driven away; and he is greedy

Ideals: Optimist. Flaws: Selfish, Ugly. Bonds: Rich, Enemies. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Dalton, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)18 (+4) 7 (-2)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Celestial, Dwarven, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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