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Advanced [show]


Randal Coombs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is lengthy. His gray eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Coombs, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear ponchos typically of a light black in addition to tight pants. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: He got into the Assassin business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and he desires power and/or immortality

Flaws: Sensitive, Lazy. Bonds: Adventurer, Job, Family. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Aldous Windsor, Male Human Paladin 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Trollope, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Assassin.

Motivation: Expand his business; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Logical, Gifted. Bonds: Attractive, Guardian, Job. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Gunter Trollope, Male Human Aristocrat 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills History +2, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Ansley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in black turtlenecks beneath a tan coat with brown slacks. His silver hair is cut short with large spiked bangs in the front. He has brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many goblins want him driven away; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Fearful. Bonds: Job, Family, Enemies. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Diggory Ansley, Male Human Expert 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Godfrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Depressed. Bonds: Adventurer, Mentor, Immigrant. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Godfrey Winthrop, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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