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Advanced [show]


William Yorke, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He is bald on top and has large golden tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, In love, Military. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

William Yorke, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Alex Tattersall, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of longswords on his belt, each one with a ruby on the hilt. His golden hair is smooth and relatively long. His brown eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Farmer, but he was a colossal failure. He became a Map Maker soon after.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Slave, Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Alex Tattersall, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Diggory Heiser, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports pastel clothing, slightly heavier than average wear. His silver hair is singed and shortened. He has several tiny topaz earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Fortune-teller and found it very stressful. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Diggory Heiser, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His long golden hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south, but his parents moved at a very young age to the west. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Artistic, Extrovert. Bonds: Adventurer, Immigrant, Family. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Theobald Cromwell, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Solomon Brandon, Male Human Rogue 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Peridot (20 gp).


Social Check DCs

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