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NPC Generator

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Advanced [show]


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His face is scarred and worn.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: Born in the north to a Miller, Drogo learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Drogo Ansley, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)8 (-1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 cp.


Social Check DCs


Randal Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a greataxe. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Stanford, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Nature +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 2 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair down. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Hunter was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker, Justice. Bonds: Attractive, Rich. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Hunter York, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1000 sp.


Social Check DCs


Raymond Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Sellsword business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist, Optimist. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Raymond Abram, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)7 (-2) 13 (+1)8 (-1)
Skills Arcana +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Bloodstone (20 gp). Zircon (20 gp).


Social Check DCs


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing colorful clothing, dressed as a Shepherd. He wears his hair in dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Ugly, Shy, Impulsive. Bonds: Religious, Mentor. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Wentworth, Male Human Warrior 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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