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Advanced [show]


Trym Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Trym Brixton, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Job, Poor, Enemies. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Theodoric Melancon, Male Human Druid 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Coral (50 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Bernard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is renowned for his bright white suits and hats. His golden hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Bernard was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Kenley, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Bing, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He keeps his brown hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: Gifted from a young age, Trey studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: He wants revenge against orcs; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Family, Enemies. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Trey Bing, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. Emerald (600 gp). Peridot (70 gp). Rock crystal (70 gp). Moss agate (14 gp).


Social Check DCs


Wymar Northcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a tight fitting yellow shirt and pants. His brown hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Wymar will drive conversation. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Attractive, In love. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Wymar Northcott, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 800 gp. 1 Silk rope. 1 Climber’s kit. 1 Crowbar.


Social Check DCs

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