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NPC Generator

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Advanced [show]


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow clothing when he does not wear armor. His white hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is a Doppelganger in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Rich, Adventurer, Has a crush. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Heward Staurheim, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple blue line shooting up and back down. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length red hair. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Ugly, Shy. Bonds: Has a crush, Poor. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Thomas Deighton, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran, Gnoll, Infernal
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Robert Blackwood, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He is an epitome of beauty. With bright chestnut hair and a scraggly beard. He wears a mask on his face.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Retire the richest man in the south.

Ideals: Extrovert, Philantrophist, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Robert Blackwood, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 40000 cp. Rich purple corundum (900 gp). Violet garnet (1000 gp).


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, white, dusty cloak. His hair is brown and curly. His violet eyes peer out from beneath his Stetson white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Detective and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he's in love

Flaws: Sensitive, Ugly. Bonds: Adventurer, Job, Has a crush. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Tim Halsey, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his auburn hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Flaws: Depressed. Bonds: Family, Military, Religious, Mentor. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Hugh Lindsey, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 3000 sp. Smoky quartz (40 gp). Jet (140 gp). Eye agate (4 gp).


Social Check DCs

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