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Advanced [show]


Wymar Southey, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is dressed in a clean blue cloak covering his clean studded leather. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Wymar Southey, Male Human Commoner 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 7 (-2)16 (+3)
Skills Acrobatics +6, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +1

Possessions: 800 gp. Tourmaline (40 gp). Rock crystal (20 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur, Philantrophist. Flaws: Mundane, Addict. Bonds: Military. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Trym Ryley, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his rapier ready. His chestnut hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Hale, Male Human Sorcerer 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 7 (-2)10 (+0) 17 (+3)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Malachite (14 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Thackeray, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown, dusty cloak. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Layabout; and he desires power and/or immortality

Flaws: Depressed. Bonds: Adventurer, Nature, Immigrant, Has a crush. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Thomas Thackeray, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Nicholas Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and white with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. This green eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Persistence, Fighting. Bonds: Poor, In love, Military. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Nicholas Tindall, Male Human Sorcerer 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Auran, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: Just what you see.


Social Check DCs

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