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NPC Generator

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Advanced [show]


Trey Jacobs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, tan cloak. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of eastern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Nature, Adventurer. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Trey Jacobs, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Bullseye lantern.


Social Check DCs


Lewis Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a violet vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Addict, Mundane. Bonds: Poor. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Lewis Tindall, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. White pearl (130 gp). Red garnet (130 gp). Coral (130 gp). Obsidian (4 gp).


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries a battered crossbow and tarnished spear as well. His red hair is knotted and matted. He has several tiny amethyst earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has worked as a Bather like his mother before him.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Gomory Clare, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 pp.


Social Check DCs


Conrad Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. His golden hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Racist, Fearful. Bonds: Family, Nature. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Conrad Lindsay, Male Human Wizard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Golden yellow topaz (800 gp). Black opal (1100 gp).


Social Check DCs


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man sports green clothing, slightly heavier than average wear. He has moderate length silver hair. This gray eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Balimaar hails from a village terrorized by giants. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and he has a rivalry with the church that dominates his actions

Bonds: Enemies, Religious, Job, Family. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Balimaar Marlee, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (10 gp). Rose (70 gp). Black pearl (500 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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