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NPC Generator

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Advanced [show]


Reynard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His eyes are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Optimist, Gifted, Fighting. Bonds: Rich. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Reynard Sheldon, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 sp.


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gomory was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Dyer job and began his own company from there.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Mentor, Job, Attractive. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Gomory Bradly, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He became a Farmer soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Opinionated, Fighting. Bonds: Attractive, Military, Job. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Simon Hallewell, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. White pearl (40 gp). Blue star sapphire (800 gp). Emerald (800 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is smooth and relatively long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Fighting, Athletic, Persistence, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Jocelyn Yorke, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (11 gp). Iolite (20 gp). Hematite (11 gp).


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear grey pants and tee shirts. He is an epitome of beauty. He has a long blonde beard with little hanging trinkets. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. In his 13th year, his parents were killed by a drow raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and he wants revenge against drow

Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Heward Mitchell, Male Human Aristocrat 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 3000 sp. White pearl (70 gp). Moss agate (6 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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