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Advanced [show]


Rolf Alton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright black suits and hats. He wears a broad hat to cover his moderate length white hair. His eyes are violet and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Barkeep, Rolf learned a great deal about his mother's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He feels kind of lost in life; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful, Depressed. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Rolf Alton, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Hunter Merton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears dark leathers with embroidery. He has a very tight haircut. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Miner, Hunter learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and balancing his hectic life and new miner responsibilities is difficult

Flaws: Shy, Racist. Bonds: Adventurer, Job, Military. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Hunter Merton, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Reynard Elton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Reynard has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Insane, Disease. Bonds: Rich, Immigrant, Slave. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Elton, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Richard Langley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His hair is red and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Spy, Richard learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Has a crush, Job. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Richard Langley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His eyes, though not visible through his cowl, are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Slave, Immigrant. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Kinsley, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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