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Advanced [show]


Arnold Blyth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean yellow cloak covering his clean studded leather. His auburn hair is matted, messy, and big. His eyes are amber and beady.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He has achieved small success as a Brewer.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Blyth, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 9 (-1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Silver pearl (160 gp). Rock crystal (70 gp).


Social Check DCs


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to cover his moderate length brown hair. His amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born at the edge of vast island. A freak accident while working with his Masseuse father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Enemies, Nature. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Gomory Westbrook, Male Human Paladin 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Coral (50 gp). Pink pearl (50 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple grey robe with tan stripes complete with hood. He is muscular with a powerful set of arms. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Seamstress, Trym learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He became a Seamstress soon after.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Joker, Gifted, Persistence. Flaws: Insomniac. Bonds: Job. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Trym Stansfield, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Adelard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has a moderate pudge and is not very fit. He wears his brown hair down. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Philantrophist, Artistic. Bonds: Has a crush, Adventurer, In love. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Adelard Wordsworth, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)5 (-3) 7 (-2)12 (+1)
Skills Acrobatics +3, Nature -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. With a patchy auburn beard and wild auburn hair. His gray eyes peer out from beneath his top black hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Gifted, Impeccable. Flaws: Fearful. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Drogo Hadleigh, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs

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