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Advanced [show]


Alex Alston, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. He sports a long auburn beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Persistence. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Alex Alston, Male Human Monk 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 10000 sp. Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a red and white handkerchief worn on his left side. His hair is cut close to his head. His eyes are amber and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ralf was born in the east. At a young age he loved to build and create. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Cynical. Bonds: In love, Military, Family. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Ralf Gladstone, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. With bright chestnut hair and a scraggly beard. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Arnold was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Athletic, Passionate, Fighting. Flaws: Disease. Bonds: Job. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Arnold Barclay, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp.


Social Check DCs


Richard Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair is always cut to a buzz. He is baby faced.

Personality: Eccentric and domineering, Richard will drive conversation. He is obsessed with a lost civilization.

History: Born in the south to a Ruler, Richard learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. In the meantime he has taken over work as a Ruler and occasionally as a mercenary.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Richard Atterton, Male Human Warlock 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Sardonyx (80 gp).


Social Check DCs


Gerard Weston, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His blonde hair is greasy and uncared for. His fierce gray eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Gerard Weston, Male Human Warlock 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Zircon (70 gp). Rose (70 gp). Violet garnet (400 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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