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Advanced [show]


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears a violet coat over a brown low-cut shirt, and a feathered hat upon his head. He has a silver handlebar mustache and slicked back silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Charles Middleton, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 pp.


Social Check DCs


Gunter Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is still thick. His half smiles and amber eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a mountains tribe. His childhood dream was to be a Carpenter, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Gunter Blackwood, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 15 (+2)6 (-2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 20 pp.


Social Check DCs


Anthony Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time, and he perpetually has his pickaxe ready. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Anthony Tickle, Male Human Rogue 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)5 (-3) 9 (-1)10 (+0)
Skills Medicine +2, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Anthony Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. A gifted student he started as a Masseuse, but he got bored and became a Sage. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Adventurer, Job, Slave. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Anthony Pinkerton, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Harlan, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He is tall, broad shouldered and powerfully built. His white hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Charles Harlan, Male Human Aristocrat 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. Smoky quartz (20 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Obsidian (7 gp). Smoky quartz (20 gp).


Social Check DCs

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