Miles Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy auburn beard and wild auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: Miles was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern
Ideals: Logical. Flaws: Insane. Bonds: Poor, Job, Family, Immigrant. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Obsidian (12 gp). Tourmaline (110 gp). Sard (70 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Cooper, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Masseuse business at a young age. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Gifted. Bonds: Rich, Job. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 6000 sp. White pearl (90 gp). 1 Minor magic item.
Ernest Morton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. He sports a long silver beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Miller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Artistic. Flaws: PTSD. Bonds: Rich. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.
Chad Acton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a Stetson hat to cover his moderate length silver hair. He has a dull look in his gray eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Jocelyn Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a Stylist soon after.
Motivation: To be a Guard again.
Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 10000 cp. Fiery yellow corundum (1000 gp). Tourmaline (40 gp). Golden yellow topaz (1500 gp). 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!
