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NPC Generator

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Advanced [show]


Reynard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and carries daggers. His tied-back hair is white. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Detective again; and he is unsatisfied with his job

Ideals: Fighting, Justice. Flaws: Fearful, Disease, Secretive. Bonds: Job. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Eastaughffe, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roger Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered sai and tarnished flail as well. His hair is always cut to a buzz. His eyes are violet and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast desert. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Miller

Voice: German accent

Attributes [hide]

Roger Everleigh, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Alexandre Blyth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. He wears his silver hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Alexandre Blyth, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)7 (-2) 16 (+3)16 (+3)
Skills Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2900 sp.


Social Check DCs


Patrick Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black trousers with tan and green striped suspenders. He wears various colorful collared shirts. His small hat is riddled with cuts and holes. He has gray eyes and a black hat with a tan feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Religious, Immigrant. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Patrick Halsey, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Langston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Fighting. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Odo Langston, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Emerald (500 gp). Coral (150 gp). Eye agate (11 gp). Iolite (50 gp).


Social Check DCs

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