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Advanced [show]


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his golden hair. His blue eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Assassin like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Bonds: Immigrant, Attractive, Religious, Poor, Job. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Geoffrey Mitchell, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Eye agate (8 gp). 1 Minor magic item.


Social Check DCs


Thomas Marleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Junk Dealer. He wears his hair in dreadlocks. He has several tiny emerald earrings on each ear.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Junk Dealer in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Junk Dealer and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job.

Bonds: Rich, Job, Immigrant. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Thomas Marleigh, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His red hair is smooth and relatively long. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: John lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush

Flaws: Insomniac. Bonds: Attractive, Has a crush, Family, Slave. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

John Conway, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1600 sp.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Wymar was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Terse, Antagonistic. Bonds: Attractive. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Wymar Myerscough, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Bernard Livingstone, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and dresses like a well dressed Herbalist does. He wears his black hair up in a very large beehive style do. His brown eyes peer out from beneath his top tan hat.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the north. He worked as a nervous Herbalist and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Secretive. Bonds: Job, Poor. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Bernard Livingstone, Male Human Ranger 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Fire opal (600 gp).


Social Check DCs

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