Gunter Huxley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his shortspear. His hair is greying and his face has many wrinkles. This gray eyed southerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.
History: Born to a Servant, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
Possessions: 900 gp. Malachite (9 gp).
Roger Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his silver hair in a pixie cut. He has several tiny emerald earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Opinionated, Persistence. Flaws: Forgetful, Mundane. Bonds: Rich. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 4000 sp.
Hunter Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Rock crystal (80 gp). Citrine (80 gp). Rock crystal (80 gp). Black pearl (300 gp).
Trey Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Stableman. He wears his blonde hair down. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: Born in the south to a Stableman, Trey learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Chad Clinton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Chad studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Roofer job and began his own company from there.
Motivation: To settle down with his crush; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!