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NPC Generator

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Advanced [show]


Solomon Fidget, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black trousers with white and yellow striped suspenders. He wears various colorful collared shirts. His red hair, when down, is lengthy. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice. Bonds: Poor, Job, Mentor, Nature. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Solomon Fidget, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Randal Allerton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a golden handlebar mustache and slicked back golden hair. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Sage business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: An old rival family wants him found; and to unite with his sister

Flaws: Ugly, Fearful. Bonds: Job, In love, Family. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Randal Allerton, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)5 (-3) 9 (-1)12 (+1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Bertram Willoughby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely tan suit with brown socks and a vest with buckled shoes. His hair is blonde, silky, and of moderate length. His eyes are likewise blue.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Military. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Bertram Willoughby, Male Human Commoner 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 20000 cp. Rhodochrosite (8 gp). Lapis lazuli (8 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Royston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Norman never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic, Insane. Bonds: In love, Military. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Norman Royston, Male Human Warrior 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Emerald (1400 gp). Sard (50 gp). Red spinel (160 gp). Chrysoberyl (160 gp).


Social Check DCs


Odo Brixton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting brown shirt and pants. His moppish brown hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Immigrant, Adventurer. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Odo Brixton, Male Human Sorcerer 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 1000 gp.


Social Check DCs

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