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NPC Generator

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Advanced [show]


Solomon Ainsley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: Solomon was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He is greedy; and money/treasure

Ideals: Persistence. Flaws: Addict. Bonds: Rich, Has a crush, Adventurer. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Solomon Ainsley, Male Human Commoner 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Tiger eye turquoise (5 gp). Smoky quartz (40 gp). Malachite (5 gp). Smoky quartz (40 gp).


Social Check DCs


Frederick Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Impulsive. Bonds: Military, Rich, Mentor, Family. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Frederick Fawcett, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ernest Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a Stetson hat upon his head. He is portly but not overly obese. He has a long brown beard with little hanging trinkets. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Barber. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Stableman, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Ernest Barton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Woods, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large tan mantle and cape that has been intricately interwoven into his red robe. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.

History: Theodoric was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Insomniac. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Theodoric Woods, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His auburn hair has been sun bleached extensively. His eyes are amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Cynical, Antagonistic. Bonds: Mentor, Poor. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Lewis Atherton, Male Human Druid 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1300 sp.


Social Check DCs

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