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Advanced [show]


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his tan robe and has his club always slung over his shoulder. His moppish auburn hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of giants once and for all.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Racist. Bonds: Enemies, Rich, Adventurer, Family. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Barlow, Male Human Fighter 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Ignan, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1600 gp. Freshwater pearl (14 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Rock crystal (40 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Trollope, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple tan robe with green stripes complete with hood. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Professionalism, Entrepeneur. Bonds: Religious, Enemies. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Randal Trollope, Male Human Fighter 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold music box (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Manfred Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a black handlebar mustache and slicked back black hair. His amber eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Rich, Immigrant, Military. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Manfred Adley, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)7 (-2) 12 (+1)17 (+3)
Skills Animal Handling +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair up. His green unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. In his 17th year, his parents were killed by a illithids raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Crown-heir.

Motivation: Expand his business; and to be a spice merchant again

Flaws: Ugly, Disease, Fearful. Bonds: Job, Mentor, Enemies. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Justin Tickle, Male Human Bard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 8 (-1)7 (-2)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 700 gp.


Social Check DCs


Lance Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of giants

Ideals: Entrepeneur. Bonds: Poor, Enemies, Immigrant, Slave. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Lance Atterton, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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