Wymar Axton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His silver hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Justice. Flaws: Forgetful, Disease. Bonds: Attractive, Rich. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3100 sp.
Theobald Remington, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a brown handlebar mustache and slicked back brown hair. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 70 pp.
Bertram Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has wavy chestnut hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Professionalism, Joker. Flaws: Addict. Bonds: Immigrant, Adventurer. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 57 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Golden pearl (60 gp). Tiger eye turquoise (16 gp). Azurite (16 gp).
Raymond Upton, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His blonde hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast plains. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and revenge
Flaws: Insomniac. Bonds: Adventurer, Nature, Rich, Enemies. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Clerebold Wedgwood, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Clerebold's father didn't care for him much, and the feeling was mutual. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom.
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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