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NPC Generator

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Advanced [show]


Don Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Flaws: Ugly, Shy, Mundane. Bonds: Job, Family. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Don Stafford, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Dean Kinsley, Male Human Barbarian 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 5 (-3)11 (+0)
Skills Deception +3, Insight +0
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Deep blue spinel (300 gp). Blue sapphire (1200 gp). Azurite (11 gp). Rhodochrosite (11 gp).


Social Check DCs


Wymar Prescott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized white coat and is in decent physical shape. His moppish chestnut hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Artistic. Flaws: Insane. Bonds: Immigrant. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Wymar Prescott, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)5 (-3) 14 (+2)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Arnold Ramsey, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Slave. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Ramsey, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 4 (-3)12 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady brown eyes.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Apothecary, Lance learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and to be a map maker again

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Lance Myerscough, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp. Red garnet (160 gp).


Social Check DCs

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