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Advanced [show]


Miles Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are green.

Personality: This man loves singing and to teach people singing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a island tribe. While studying, he fell in love. They married and had a daughter. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Athletic, Artistic. Bonds: Rich, Nature, In love. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Miles Dumph, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 40 pp.


Social Check DCs


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries shortspears. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Wellington, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Shepherd father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Percival Spaulding, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Odo Nash, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears brown painted combat armor at almost all times. He has a blonde handlebar mustache and slicked back blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Laborer profession.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has drifted from career to career and currently works as a Brewer.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Brewer

Voice: American accent

Attributes [hide]

Odo Nash, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 cp. Onyx (40 gp). Azurite (9 gp). Smoky quartz (40 gp).


Social Check DCs


Godfrey Lester, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice, Logical. Bonds: Adventurer, Attractive, Rich. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Godfrey Lester, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Darkwood Buckler. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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