Simon Thackeray, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown shirt with thin tan vertical stripes and green pants. His silver hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Conrad Cotton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His auburn hair is drawn into a tight pony tail with a card scrunchie. His amber eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast forest. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and he has money and likes to spend it
Flaws: Antagonistic, Hedonist, Disease, Mundane. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 150 pp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Graeme, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.
Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable, Gifted. Bonds: Rich, Religious, Adventurer. Occupation: Slave Trader
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Wymar Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and white handkerchief worn on his right side. He wears his silver hair up in a very large beehive style do. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Ideals: Artistic, Fighting. Bonds: Has a crush, Religious, In love. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan, Elven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
Possessions: 600 gp.
Ralf Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His moppish red hair is in a traditional bowl cut. He has brown eyes and a tan hat with a white feather.
Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.
History: Ralf hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and he wants revenge against dire rats
Ideals: Philantrophist, Pacifist, Athletic. Bonds: Enemies, Adventurer. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
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