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NPC Generator

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Advanced [show]


Gomory Kenley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears a white costume with the symbols of death on his torso. His long golden hair reaches down to his waist. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: He got into the Mason business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Mason.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Kenley, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1700 sp.


Social Check DCs


Patrick Holton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, blue cloak. His brown hair is smooth and relatively long. He has gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was born in a small island village. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Nature, Immigrant, Enemies. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Patrick Holton, Male Human Warlock 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 48000 sp. Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Wymar Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Job. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Wymar Reid, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear black tank tops with brown pants. He keeps his black hair in a flapper bob. His eyes are likewise green.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered singing. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Bertram Mitchell, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is silver. His hazel eyes lackadaisically let the world flow into them.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. Some 5 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To pay off his debts; and further expansion of business

Ideals: Disciplined. Bonds: Rich, Job, In love, Debt. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Trey Barton, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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