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NPC Generator

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Advanced [show]


Gilbert Denholm, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he tends to wear a green poncho over his likewise colored trousers and shirt. His black hair is cut jaggedly and amateurishly. His eyes are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Mason business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Opinionated, Philantrophist. Flaws: Impulsive. Bonds: Job, Family. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Gilbert Denholm, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 14 (+2)14 (+2) 5 (-3)8 (-1)
Skills Animal Handling -1, Nature +4
Senses Passive Perception 7
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged -2 / 1d10-4, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His hair is blonde and curly. His eyes, though not visible through his cowl, are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Gerald Melancon, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Royston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His white hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trym was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Trym Royston, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Climber’s kit. 1 Backpack. 1 Superior lock.


Social Check DCs


Diggory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His chestnut hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Armorer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic. Bonds: Job, Slave, Poor, Guardian. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Radcliffe, Male Human Paladin 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Rock crystal (80 gp). Brown-green garnet (70 gp).


Social Check DCs


Balimaar Rayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long white beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: Balimaar was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Spice Merchant; and wants his loneliness to end

Ideals: Gifted. Flaws: Secretive, Insomniac. Bonds: Rich, Family, Has a crush. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Balimaar Rayden, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Rich purple corundum (600 gp). Star rose quartz (50 gp). 1 Bullseye lantern. 1 Crowbar.


Social Check DCs

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