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NPC Generator

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Advanced [show]


Thomas Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich, Military. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Thomas Rodney, Male Human Ranger 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 11000 sp. Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Adelard Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black leather gloves, a black jacket, and tight pants. He sports a long white beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: Adelard hails from a village terrorized by dire rats. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Job, Enemies. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Adelard Walcott, Male Human Warlock 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Violet garnet (1500 gp). 1 Minor magic item.


Social Check DCs


Reynard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Carter. He has shaved his head bald. He wears a mask on his face.

Personality: Eccentric and domineering, Reynard will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Extrovert, Justice, Impeccable. Bonds: Rich, Military. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Tewksbury, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 3000 sp.


Social Check DCs


Clerebold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, black, dusty cloak. His golden hair is lengthy. He has blue eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Stableman for hire.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Clerebold Wordsworth, Male Human Ranger 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 6 (-2)19 (+4)
Skills Insight +1, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports white clothing, slightly heavier than average wear. His brown hair is long and unkept. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Gilbert Mitchell, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)17 (+3) 11 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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