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NPC Generator

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Advanced [show]


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and blonde. His ears are large.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Trym was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and revenge

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Trym Merton, Male Human Rogue 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Peter Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Rich, Attractive. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Peter Ashley, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Alexandrite (700 gp). Freshwater pearl (9 gp).


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He keeps his brown hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Stableman again; and wants to open a new tavern

Ideals: Logical, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Gunter Hackney, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 1000 sp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He worked as a nervous Knight and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by illithids. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants to get laid; and further expansion of business

Ideals: Professionalism. Bonds: Adventurer, Job, Enemies, Has a crush. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Birkenhead, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. Malachite (6 gp). Iolite (30 gp). Brown-green garnet (160 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Ralf Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise amber.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Ralf Gyula, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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