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NPC Generator

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Advanced [show]


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries daggers. His long blonde hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Blyth, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has a slight overbite and is overall scrawny. His blonde hair is kept up in a ponytail inside a feathered hat. His eyes are gray and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Apothecary, his father struggled to pay the bills. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Charles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Myerscough, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)14 (+2) 9 (-1)11 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Jocelyn Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a plains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Nature. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Bradshaw, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp. Chrysoprase (80 gp). Star rose quartz (80 gp). Golden yellow topaz (200 gp). Sard (80 gp).


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting brown shirt and pants. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Gunter Gentry, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: Old masterpiece painting (800 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Frederick Lincoln, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His eyes are blue and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Gifted, Impeccable. Bonds: Military, Enemies. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Frederick Lincoln, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Amber (150 gp).


Social Check DCs

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