Gomory Abram, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.
History: Gomory hails from a village terrorized by drow. While studying, he fell in love. They married and had a daughter. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Engraver; and a deep hatred of drow
Flaws: Cynical. Bonds: In love, Has a crush, Enemies. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Byron, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.
History: Alexandre was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to be a mason again
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 5 (-3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Adam Adley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and wears a white shirt with thin brown vertical stripes and green pants. His silver hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Adam lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he seems to be bored by most things
Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Family, Mentor. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Miles Clapham, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear green pants and tee shirts. He has a white handlebar mustache and slicked back white hair. His green eyes are slightly larger than normal.
Personality: This man loves music and to teach people music more than just about anything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sage job and began his own company from there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
John Charlton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of death around his neck, and a longbow on his belt, marred by sweets. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Performer. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: John lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Soapmaker, but he was a colossal failure. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 3000 cp. Sapphire pendant on gold chain (600 gp).
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