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NPC Generator

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Advanced [show]


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His auburn hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Cursed with unlife at a very young age, Odo has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of orcs.

Flaws: Fearful, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Odo Cholmondeley, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a violet poncho over his likewise colored trousers and shirt. He is bald on top and has large white tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Raymond studied abroad. After coming to the age of reason, Raymond took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he has a crush on the local sculptor

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic, Shy. Occupation: Farmer

Voice: American accent

Attributes [hide]

Raymond Hadley, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 500 gp.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large red tufts of hair around his ears. His eyes are gray and beady.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated. Flaws: Ugly, Hedonist, Disease. Bonds: Nature. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Yeardley, Male Human Aristocrat 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Giant, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His chestnut hair is unkempt and raggedy. His eyes are violet and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: Alex hails from a village terrorized by orcs. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Poor, Enemies. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Tewksbury, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Percival Gracey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is braided into rings. His thin eyebrows rest above his beady green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Percival was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Family, Rich, Religious. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Percival Gracey, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 35000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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