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NPC Generator

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Advanced [show]


Conrad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His blonde hair is still thick. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Cholmondeley, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 4 (-3)15 (+2)
Skills Investigation +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red spinel (60 gp). Malachite (7 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Henry Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: Henry was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Henry took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Expand his business; and to be a adventurer again

Ideals: Professionalism, Persistence. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Henry Graham, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)4 (-3) 12 (+1)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his blonde hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Racist, Disease. Bonds: Adventurer, Attractive. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Tim Marston, Male Human Adept 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. 1 Darkwood Buckler. 1 Full Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Guy Stanton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He has styled his auburn hair well, parting it to the right. He has a dull look in his violet eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north, but his parents moved at a very young age to the east. He was an apprentice working in his father's forge. He struck the Bellfounder job and began his own company from there.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Addict, Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Guy Stanton, Male Human Ranger 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Geoffrey Langley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His clothes are grease stained in places. He keeps his long brown hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Fletcher like his mother before him.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Poor, Immigrant, Job, Slave. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Geoffrey Langley, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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