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NPC Generator

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Advanced [show]


Gomory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Antagonistic, Lazy. Bonds: Adventurer, Slave, Nature. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Everleigh, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. During his travels, Bernard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bernard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bernard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Justice. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Hadley, Male Human Adept 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Hematite (14 gp). Violet garnet (1400 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. His eyes are a pleasant violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Hubert Barclay, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 400 gp. Moonstone (70 gp). Golden pearl (140 gp). Hematite (5 gp).


Social Check DCs


Justin Tindall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He wears his white hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Justin Tindall, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills History +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Arnold Soames, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is knotted and matted. This amber eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Actor and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Has a crush. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Arnold Soames, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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