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NPC Generator

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Advanced [show]


Jocelyn Sharps, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is bald on top and has large red tufts of hair around his ears. His eyes are violet and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Shy, Hedonist. Bonds: Religious, Mentor. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Jocelyn Sharps, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Dean Preston, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy blonde beard and wild blonde hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Bonds: Attractive, Rich, Military. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Dean Preston, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: Reynard was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: Regain custody of his son; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Professionalism. Bonds: Job, Religious, Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Reynard Watson, Male Human Barbarian 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Tattersall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, constantly wearing a black suit, tan shirt, and blue tie. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Kody Tattersall, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Religious, Rich, Enemies. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Anselm Middleton, Male Human Paladin 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Aquan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Azurite (14 gp).


Social Check DCs

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