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NPC Generator

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Advanced [show]


Gilbert Cason, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, and carries axes. His auburn hair has been sun bleached extensively. He has gleaming, smiling brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: He's in love; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist, Optimist. Bonds: Rich, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Cason, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Gunter Easton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His right hand appears badly burned and disfigured. His auburn hair is heavily combed to the right. His eyes are a pleasant brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Rich. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Gunter Easton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 17 (+3)18 (+4)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


William Darby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a white collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has no hair. His eyes are a pleasant green.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. In his 15th year, his parents were killed by a gnolls raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and to reunite with his old friends

Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Immigrant. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

William Darby, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Hematite (8 gp). Sard (20 gp).


Social Check DCs


Trey Clive, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: He was born at the edge of vast island. He was taken from his home at a very young age. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Slave. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Clive, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Henry Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man typically wears brown cloth garments or leather armor. His black hair is thinning but still full. His eyes are hazel and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants he idolized his father. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Henry Wellington, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs

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