Nicholas Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his longbow ready. With a patchy silver beard and wild silver hair. His blue eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 16000 cp.
Randal Beitz, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear yellow tank tops with black pants. He wears his golden hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. He has achieved small success as a Stableman.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. Jet (70 gp). Rich purple corundum (500 gp).
Drogo Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His amber eyes peer out from beneath his broad blue hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north. His childhood dream was to be a Fletcher, but he was a colossal failure. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Drogo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Flaws: Secretive. Bonds: Immigrant, Job, In love. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Iolite (50 gp). 1 Minor magic item.
Theodoric Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes peer out from beneath his wide-brimmed black hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Courier business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his old friends.
Ideals: Disciplined. Bonds: Adventurer, Job, Family. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Chad Langdon, Male Human [Permalink]
Personal [hide]
Description: This northern man tends to wear a brown poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. His brown eyes peer out from beneath his deerstalker brown hat.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Chad was born the youngest of three triplets. After coming to the age of reason, Chad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 12 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 7 (-2) | 16 (+3) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Gnoll, Goblin, Terran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!