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NPC Generator

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Advanced [show]


Charles Chester, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is dressed in an above average manner. His hair is silver, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Charles Chester, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Carnelian (30 gp). Brown-green garnet (80 gp). Bloodstone (30 gp).


Social Check DCs


Thomas Milton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of specialists.

Motivation: Money/treasure; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Thomas Milton, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adam Remington, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Blacksmith job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Adam Remington, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 9000 cp. Solid gold idol (600 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Adelard Everly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His hair, while still mostly brown, has prominent grey streaks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Adelard's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Adelard Everly, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 7 (-2)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 8
Languages Common, Ignan, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his brown robe and has his scimitar always slung over his shoulder. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Adelard was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Religious, Family. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Adelard Lindsay, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 sp. 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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