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NPC Generator

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Advanced [show]


Ralf Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a hunchback. His white hair is lengthy. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Marshal, who enjoyed hunting, Ralf was taken on many hunting expeditions. A gifted student he started as a Marshal, but he got bored and became a Sellsword. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Ralf Stapleton, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. Blue quartz (4 gp). Amethyst (90 gp). 1 Climber’s kit. 1 Superior lock. 1 Good lock.


Social Check DCs


Nicholas Atterton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, grey cloak. His long white hair is drawn into a two foot long braid. This hazel eyed westerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Nicholas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Optimist, Gifted. Bonds: Immigrant, Religious, Adventurer, Has a crush. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Atterton, Male Human Warrior 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a black coat over a violet low-cut shirt, and a top hat upon his head. His skin is also unnaturally pale. He has a very tight haircut. His green eyes are passionate and lively.

Personality: This man loves singing and to teach people singing more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Barkeep.

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Immigrant, Poor. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Norman Abram, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs


Adam Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich southern family. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Detective.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Rich, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Adam Milton, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gunter Clapham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a simple brown robe with black stripes complete with hood. He wears his chestnut hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Professionalism, Logical. Flaws: Insane, Racist. Bonds: Adventurer. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Gunter Clapham, Male Human Expert 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)5 (-3) 12 (+1)13 (+1)
Skills Arcana +0, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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